2014
First edits
Minecraft to begin with, Counter-Strike after that. After school, for a handful of friends.
I cut video, write scripts and keep the machines it all runs on alive. Since 2014, all of it myself.
Get in touchI started in 2014, cutting Minecraft clips for friends. These days I cut the footage, write the code, and keep the machines it runs on alive.
Editing taught me rhythm, servers taught me patience. I set machines up, write the scripts that take the repetitive work off my hands, and trim footage to the frame. None of those steps go to anyone else.
Twelve years, short version: from a first edit in free software to servers I still keep running.
2014
Minecraft to begin with, Counter-Strike after that. After school, for a handful of friends.
2015
Started playing with my class after school. Suddenly there was more footage than I could cut.
2018
Took up programming. Small scripts first, then tools I actually used every day.
2020
First YouTube channel. Editing stopped being something I only did for friends.
2021
My own server: 20,000 registered players in a month and 100–200 online at once. Later potionhc.pl, then undfnd.eu.
2022
A geolocation script for ome.tv. Running on my own machine, and still up today.
The one thing I keep running outside client work — and the longest-lived code I have written.
A geolocation script for ome.tv: it shows where the person on the other end is from. Written in 2022 and running without a break since, on hardware I own.
One machine for all of it: editing, compiling, and testing anything before it goes near a server.
Two things, both for years, both end to end on my own.
Pace, cuts on the beat, zero dead seconds.
You send the raw files, you get a finished cut. Colour, sound, captions, and the right format for wherever it is going.
Let's talkDiscord is fastest, email works just as well. Tell me what you want to make — I'll reply the same day.